Any time there is displacement in a system, it causes pressure to build on another component in the system. When a drop of water falls in a pond, the ripples spread out causing more displacement. Eventually the ripples reach the boundary of the pond and the waves crash on some shore. If society were managed in a way where every ripple would play out its natural course, it would lead to a lot of friction and violence. Perhaps this is the best way, since every witness of violence leaves a lasting impression and is a reminder as to the heavy price of mismanagement. Perhaps it is not, and it could be more effective to preemptively make space for such displacement, and things move in harmony all at once or not at all. This would require dual structures, or perhaps more than dual, where a movement on one side is mirrored in the other, such that any displacement that would ultimately reach the other side is taken into account in a way that there are no crashing waves. I think people who try t
Virtual reality allows memories to be reused in new contexts. In specific, virtual reality allows repurposing of familiarity with sophisticated control systems. So long as the interface for the control system is kept the same, one can use it to control a remote device. Ideally, the device being controlled has the same interface for the control system, so that the device can control itself (e.g. a steering wheel for a car). If the controlling device and the controlled device share the same interface, then virtual reality enables a displacement of control that requires no further training. If someone knows how to use the device standalone, they know how to use the device to control another device. Control displacement allows a natural way to remotely control devices. For example, a person wearing a virtual reality headset in a Tesla car could control another Tesla car if the sensor data from the target vehicle is fused in the virtual world. While control displacement in the physical worl